You should keep this number low if you are worried about disk space or clutter. Limit number of Backups per document: This allows you to keep multiple versions of your map as backups in case you want to revert to an earlier version. Include Automatic Saves: Does the autosave feature (if enabled) make backups.
![starcraft 2 editor start location starcraft 2 editor start location](https://i.ytimg.com/vi/JOwrq29Y_ec/maxresdefault.jpg)
For this reason, I suggest you turn this on.īackup File Location: You can choose a special folder to store your backups, or you can leave it in the same directory as the map you are editing. You may be able to salvage a corrupted map with an MPQ editor and importing the data into a new map. The chance of your map getting corrupted is pretty low but it has happened to me and it makes your map unreadable to the editor. Highly recommended to enable this feature.Īutomatically Backup Documents when Saving: You can set the editor to backup your file in case you make an irreversible change, delete it, lock it, or it gets corrupted. Unless you have a very slow computer or a very large map you probably wont notice the difference and should leave "Smaller Files" enabled.Īutomatically Save Documents: You can set the editor to periodically save your work in case your computer/editor crashes and you forgot to save. Before you publish or upload your map to the internet you should change this to "Smaller Files" so that it is easier for others to download. Optimize Saving For: You can choose faster saves to make your editor save the map faster.
![starcraft 2 editor start location starcraft 2 editor start location](https://guides.gamepressure.com/starcraftiiwingsofliberty/gfx/word/78545890.jpg)
These range from the color of editor status text to the color of wireframes and grids to trigger syntax highlighting.
![starcraft 2 editor start location starcraft 2 editor start location](https://s2editor-guides.readthedocs.io/New_Tutorials/01_Introduction/resources/001_Editor_Introduction01.png)
Here you can change all of your color settings. Using the keyboard arrow keys normally pans the camera. You can also use ctrl + keyboard arrows to zoom in and out (up/down) or to rotate the camera. Roll the mouse wheel or press Shift + Right Click and drag the mouse to zoom the camera in or out. Right Click and drag the mouse to pan the camera (move the camera around the map)Ĭtrl + Right Click and drag the mouse to rotate the camera orientation.Īlt + Right Click and drag the mouse (vertically) to move the camera up and down on the Z axis only.
![starcraft 2 editor start location starcraft 2 editor start location](https://i.ytimg.com/vi/NmEWrxklf8U/maxresdefault.jpg)
If you turn this feature off, it will instantly take you to the edge of the map.Īutoscroll when dragging selection or brush: If you are drag selecting or holding down left click for a brush, this feature will pan the camera for you so you can get a continuous motion across multiple screen areas. Rotation speed (mouse/keyboard): This is how sensitive the game will be to rotating the camera.Īutoscroll when drag-moving the camera to the screen edge: If you suddenly right click + drag the cursor off the edge of the editor window, when this feature is on, it will pan across the map at a rate equal to the set speed. Translation speed (mouse/keyboard): This is how sensitive the game will be to panning the camera. This is only for camera controls like right click + drag to pan the camera. Invert Mouse Motion: This makes it so that moving up goes down, left goes right, etc. Wa_cq_url: "/content/Hopefully you wont need to mess with it unless you are trying to publish to another region than the one you play in normally (if that is possible).
Starcraft 2 editor start location Pc#
Wa_english_title: "Intel | Data Center Solutions, IoT, and PC Innovation",